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Exploring non-reversing magic mirrors for screen-based augmented reality systems.

, , , , , and . VR, page 373-374. IEEE Computer Society, (2017)

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Projective Bisector Mirror (PBM): Concept and Rationale., , , and . IEEE Trans. Vis. Comput. Graph., 28 (11): 3694-3704 (2022)Spatial Exploration with a WiM for Capturing 3D Dioramic Snapshots., , and . VR Workshops, page 900-901. IEEE, (2022)Visualization Techniques for Precise Alignment in VR: A Comparative Study., , and . VR, page 735-741. IEEE, (2019)Birds vs. Fish: Visualizing Out-of-View Objects in Augmented Reality using 3D Minimaps., , and . ISMAR Adjunct, page 285-286. IEEE, (2019)TutAR: augmented reality tutorials for hands-only procedures., , , , , and . VRCAI, page 8:1-8:3. ACM, (2018)A Framework for Multimodal Medical Image Interaction., , , , , , , , and . CoRR, (2024)Magnoramas: Magnifying Dioramas for Precise Annotations in Asymmetric 3D Teleconsultation., , , , , , , and . VR, page 392-401. IEEE, (2021)Impact of Parameter Disentanglement on Collaborative Alignment., , , , , , , and . VR Workshops, page 560-561. IEEE, (2022)4D-OR: Semantic Scene Graphs for OR Domain Modeling., , , , , and . MICCAI (8), volume 13437 of Lecture Notes in Computer Science, page 475-485. Springer, (2022)Motion-Aware Robotic 3D Ultrasound., , , , , , , , , and . ICRA, page 12494-12500. IEEE, (2021)