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Adaptive rendering with linear predictions., , , and . ACM Trans. Graph., 34 (4): 121:1-121:11 (2015)Robust Image Denoising of No-Flash Images Guided by Consistent Flash Images., , , and . AAAI, page 1993-2001. AAAI Press, (2023)Input-Dependent Uncorrelated Weighting for Monte Carlo Denoising., , , and . SIGGRAPH Asia, page 9:1-9:10. ACM, (2023)RACBVHs: Random-Accessible Compressed Bounding Volume Hierarchies., , , and . IEEE Trans. Vis. Comput. Graph., 16 (2): 273-286 (2010)IRIDiuM: immersive rendered interactive deep media., , , , , , , , , and 1 other author(s). SIGGRAPH VR Village, page 11:1-11:2. ACM, (2016)Gradient Outlier Removal for Gradient-Domain Path Tracing., , , , and . Comput. Graph. Forum, 38 (2): 245-253 (2019)Real-Time Denoising of Volumetric Path Tracing for Direct Volume Rendering., , and . CoRR, (2021)Feature Generation for Adaptive Gradient-Domain Path Tracing., , and . Comput. Graph. Forum, 37 (7): 65-74 (2018)Projector Compensation Framework Using Differentiable Rendering., , and . IEEE Access, (2022)Enhanced Direct Lighting Using Visibility-Aware Light Sampling., , and . CGI, volume 14496 of Lecture Notes in Computer Science, page 187-198. Springer, (2023)