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Security Recommendations for mHealth Apps: Elaboration of a Developer's Guide.

, , , , and . J. Medical Syst., 40 (6): 152:1-152:13 (2016)

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Online computer game set architecture for people with cerebral palsy: Case study., , , and . CGAMES, page 88-91. IEEE Computer Society, (2015)easySP: Nueva Aplicación para la Enseñanza de Procesado de Señal., , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., 2 (1): 45-52 (2007)Wireless Prototype Based on Pressure and Bending Sensors for Measuring Gate Quality., , , and . Sensors, 13 (8): 9679-9703 (2013)Correction: Grenez, F., et al. Wireless Prototype Based on Pressure and Bending Sensors for Measuring Gait Quality. Sensors 2013, 13, 9679-9703., , , and . Sensors, 13 (11): 15861-15862 (2013)A New mHealth App for Monitoring and Awareness of Healthy Eating: Development and User Evaluation by Spanish Users., , , , and . J. Medical Syst., 41 (7): 109:1-109:7 (2017)Pathological Vocal Folds Quantitative Parameters Exchange Using HL7 Standard., and . IWAAL, volume 7657 of Lecture Notes in Computer Science, page 115-118. Springer, (2012)eSail: a body tracking interactive game for elderly and patients with locomotor system problems., , , and . ISSPIT, page 1-8. IEEE, (2020)Adaptive cognitive rehabilitation interventions based on serious games for children with ADHD using biofeedback techniques: assessment and evaluation., , and . PervasiveHealth, page 321-324. ICST, (2014)Serious Game based on first aid education for individuals with Autism Spectrum Disorder (ASD) using android mobile devices., , and . CGAMES, page 223-227. IEEE Computer Society, (2011)Tennis computer game with brain control using EEG signals., , and . CGAMES, page 228-234. IEEE Computer Society, (2011)