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Evaluating LevelEd AR: An Indoor Modelling Application for Serious Games Level Design.

, , and . VS-GAMES, page 1-4. IEEE, (2019)

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Towards a high fidelity simulation of the kidney biopsy procedure., , , , and . VR, page 191-192. IEEE Computer Society, (2015)A review of virtual environments for training in ball sports., , , , and . Comput. Graph., 36 (6): 714-726 (2012)Real-Time Guidance and Anatomical Information by Image Projection onto Patients., , , , and . VCBM/MedViz, page 47-51. Eurographics Association, (2016)Storyboarding for visual analytics., , , , , , and . Inf. Vis., 14 (1): 27-50 (2015)VR Cardiovascular Blood Simulation as Decision Support for the Future Cyber Hospital., , and . CW, page 233-236. IEEE Computer Society, (2017)LevelEd VR: A virtual reality level editor and workflow for virtual reality level design., , and . CoG, page 136-143. IEEE, (2020)Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby., , , , , , , , and . Trans. Comput. Sci., (2014)Assisting Serious Games Level Design with an Augmented Reality Application and Workflow., , and . CGVC, page 9-17. Eurographics Association, (2019)Investigation of a Virtual Environment for Rugby Skills Training., , , , , , , and . CW, page 56-63. IEEE Computer Society, (2013)Visual Analysis of User Behaviour in Pay-Per-Bid Auctions., , , and . EuroVA@EuroVis, Eurographics Association, (2011)