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Socializing by Gaming: Revealing Social Relationships in Multiplayer Online Games.

, , , , , and . ACM Trans. Knowl. Discov. Data, 10 (2): 11:1-11:29 (2015)

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A Framework For Resource Availability Characterization And Online Prediction In The Grids., , , and . CoreGRID Integration Workshop, page 209-224. Springer, (2008)Technical Report: A Trace-Based Performance Study of Autoscaling Workloads of Workflows in Datacenters., , and . CoRR, (2017)Cloud Usage Patterns: A Formalism for Description of Cloud Usage Scenarios, , , , , , , and . Technical Report SPEC-RG-2013-001 v.1.0.1, SPEC Research Group - Cloud Working Group, Standard Performance Evaluation Corporation (SPEC), 7001 Heritage Village Plaza Suite 225, Gainesville, VA 20155, USA, (May 2013)ExDe: Design space exploration of scheduler architectures and mechanisms for serverless data-processing, , , , and . Future Generation Computer Systems, (2023)https://www.sciencedirect.com/science/article/pii/S0167739X23004211.Grid Computing Workloads., and . IEEE Internet Comput., 15 (2): 19-26 (2011)A new business model for massively multiplayer online games (abstracts only)., , , and . SIGMETRICS Perform. Evaluation Rev., 39 (3): 17 (2011)The SPEC-RG Reference Architecture for FaaS: From Microservices and Containers to Serverless Platforms., , , , , , , , , and . IEEE Internet Comput., 23 (6): 7-18 (2019)Serverless Computing (Dagstuhl Seminar 21201)., , , and . Dagstuhl Reports, 11 (4): 34-93 (2021)Capelin: Data-Driven Compute Capacity Procurement for Cloud Datacenters Using Portfolios of Scenarios., , , and . IEEE Trans. Parallel Distributed Syst., 33 (1): 26-39 (2022)The Workflow Trace Archive: Open-Access Data From Public and Private Computing Infrastructures., , , , , , and . IEEE Trans. Parallel Distributed Syst., 31 (9): 2170-2184 (2020)