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Situating Cultural Technologies Outdoors: Empathy in the Design of Mobile Interpretation of Rock Art in Rural Britain., , , и . Visual Heritage in the Digital Age, Springer, (2013)'Effing' the ineffable: opening up understandings of the blockchain., , и . BCS HCI, стр. 208-209. ACM, (2015)Re-writing the city: negotiating and reflecting on data streams., , , , , , , , , и 22 other автор(ы). BCS HCI, стр. 147-156. ACM, (2015)SerenA: A Multi-site Pervasive Agent Environment That Supports Serendipitous Discovery in Research., , , , , , , , , и . PAAMS, 7879, стр. 85-96. Springer, (2013)Creating a Collaborative Space for Creativity through a Pervasive User Experience., , , и . Creativity & Cognition, стр. 255-264. ACM, (2015)Designing through value constellations., и . Interactions, 22 (5): 38-43 (2015)Demonstrating SerenA: Chance Encounters in the Space of Ideas., , , , , , , , , и . PAAMS, 7879, стр. 275-278. Springer, (2013)StoryStorm: a collaborative exchange of methods for storytelling., , и . Conference on Designing Interactive Systems (Companion Volume), стр. 207-210. ACM, (2014)Exploring incentivisation in design., , , и . NordiCHI, стр. 845-848. ACM, (2014)Beebots-a-lula, Where's My Honey?: Design Fictions and Beekeeping., , , и . NordiCHI, стр. 79. ACM, (2016)