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Using game mechanics for field evaluation of prototype social applications: a novel methodology.

, , , , and . Behav. Inf. Technol., 35 (3): 184-195 (2016)

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Telco@home: a seamless communication project with a user perspective., , , , and . Intelligent Environments, volume 2 of Ambient Intelligence and Smart Environments, page 437-444. IOS Press, (2009)Playing in the wild: enhancing user engagement in field evaluation methods., , , and . MindTrek, page 227-228. ACM, (2012)Personas Layering: A Cost Effective Model for Service Design in Medium-Long Term Telco Research Projects., , and . HCI (10), volume 5619 of Lecture Notes in Computer Science, page 256-265. Springer, (2009)Mindfulness and Asynchronous Neurofeedback: Coping with Mind Wandering., , and . HCI (9), volume 10279 of Lecture Notes in Computer Science, page 549-561. Springer, (2017)Envisioning the Future of Personalization Through Personal Informatics: A User Study., , , and . Int. J. Mob. Hum. Comput. Interact., 10 (1): 52-66 (2018)GeoDrinking: How to Extract Value from an Extended Social Wine Drinking Experience., and . HCI (7), volume 6767 of Lecture Notes in Computer Science, page 56-65. Springer, (2011)Interacting with a Social Web of Smart Objects for Enhancing Tourist Experiences., , , , , , , , , and 23 other author(s). ENTER, page 179-190. Springer, (2012)Ontologies for Quantified Self: a Semantic Approach., , , , and . HT (Doctoral Consortium / Late-breaking Results / Workshops), volume 1210 of CEUR Workshop Proceedings, CEUR-WS.org, (2014)WantEat: interacting with social networks of smart objects for sharing and promoting cultural heritage., , , , , , , , , and 18 other author(s). UMAP Workshops, volume 872 of CEUR Workshop Proceedings, CEUR-WS.org, (2012)Wheeling around with Wanteat: exploring mixed social networks in the gastronomy domain., , , , , , , , , and 23 other author(s). IUI, page 321-322. ACM, (2012)