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Characterizing ELL Students' Behavior During MOOC Videos Using Content Type., , , , and . L@S, page 185-188. ACM, (2017)A Preliminary Look at MOOC-associated Facebook Groups: Prevalence, Geographic Representation, and Homophily., , , , and . L@S, page 205-208. ACM, (2016)"They Just Don't Get It": Towards Social Technologies for Coping with Interpersonal Racism., , , and . Proc. ACM Hum. Comput. Interact., 4 (CSCW): 024:1-024:29 (2020)Sharing Multi-User VR Spaces., , , , , , , and . CHI PLAY (Companion), page 229-233. ACM, (2020)Virtual Economies: Threats and Risks., , , , and . Financial Cryptography, volume 4886 of Lecture Notes in Computer Science, page 239-244. Springer, (2007)"What's Your Name Again?": How Race and Gender Dynamics Impact Codesign Processes and Output., , , , , and . ACM Trans. Comput. Hum. Interact., 30 (6): 85:1-85:26 (December 2023)The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects., , , and . CHI, page 1-13. ACM, (2020)Fostering Equitable Help-Seeking for K-3 Students in Low Income and Rural Contexts., , , and . CHI, page 684:1-684:14. ACM, (2021)Integrating Religion, Faith, and Spirituality in HCI., , , , , , , , , and 2 other author(s). CHI Extended Abstracts, page 96:1-96:6. ACM, (2022)A Design Framework for Awareness Cues in Distributed Multiplayer Games., , , , , , , and . CHI, page 243. ACM, (2018)