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Multistage Temporal Difference Learning for 2048-Like Games.

, , , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 9 (4): 369-380 (2017)

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Multi-Stage Temporal Difference Learning for 2048-like Games., , , , , and . CoRR, (2016)Multistage Temporal Difference Learning for 2048-Like Games., , , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 9 (4): 369-380 (2017)2048-Bot Tournament in Taiwan., , , and . J. Int. Comput. Games Assoc., 37 (3): 185-186 (2014)Multi-Stage Temporal Difference Learning for 2048., , , , and . TAAI, volume 8916 of Lecture Notes in Computer Science, page 366-378. Springer, (2014)A new MCTS-based algorithm for multi-objective flexible job shop scheduling problem., , , , and . TAAI, page 136-141. IEEE, (2015)Multi-objective Flexible Job Shop Scheduling Problem Based on Monte-Carlo Tree Search., , and . TAAI, page 73-78. IEEE Computer Society, (2013)Software Development Framework for Job-Level Algorithms., , , and . J. Int. Comput. Games Assoc., 38 (3): 131-148 (2015)Job-Level Algorithms for Connect6 Opening Position Analysis., , , , , , and . CGW@ECAI, volume 504 of Communications in Computer and Information Science, page 29-44. Springer, (2014)Job-Level Algorithms for Connect6 Opening Book Construction., , , , , , and . J. Int. Comput. Games Assoc., 38 (3): 165-179 (2015)