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Другие публикации лиц с тем же именем

Design Concepts of Electronic Medical Tools for Dementia Early Detection and Assessment., , , и . LifeTech, стр. 31-33. IEEE, (2019)The Development of Electronic Medical Tools of Cognitive Ability Testing for Home Use and Early Detection., , , и . GCCE, стр. 118-119. IEEE, (2018)The influence on environmental adjustment levels of mind and body caused by digital games., , , и . SMC, стр. 3130-3134. IEEE, (2007)Development and application of a surgical process simulation system using VR technology., и . GCCE, стр. 655-657. IEEE, (2020)Chaos in plethysmograms during tracking chaos., , и . SMC, стр. 3966-3970. IEEE, (2010)The Development and Application of AI System based on a Japanese Pronunciation Training Game., , , и . LifeTech, стр. 95-99. IEEE, (2019)Utilization of AR Technology for Doctor-patient Communication., и . GCCE, стр. 736-737. IEEE, (2019)Chaos of plethysmogram in relation to scalp-EEG: a model and experiments., , , , и . Int. J. Comput. Aided Eng. Technol., 4 (6): 557-566 (2012)Super large screen games with interactive floor display., , , и . GCCE, стр. 1-2. IEEE, (2017)Design and Implementation of the Forearm Rehabilitation System Based on Gesture Recognition., , , и . ICPCSEE (2), том 902 из Communications in Computer and Information Science, стр. 330-336. Springer, (2018)