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GPU Ray Tracing, , , , , , , , , and 2 other author(s). Communications of the ACM, 56 (5): 93--101 (May 2013)Image synthesis using adjoint photons., , , , , , and . Graphics Interface, page 179-186. Canadian Human-Computer Communications Society, (2006)Basics of physically-based rendering., , , and . SIGGRAPH Asia Courses, page 2:1-2:11. ACM, (2012)A Simple Algorithm for Managing Color in Global Tone Reproduction., , and . J. Graphics, GPU, & Game Tools, 15 (3): 199-205 (2011)Lighting with paint., , , and . ACM Trans. Graph., 26 (2): 9 (2007)An efficient and robust ray-box intersection algorithm., , , and . SIGGRAPH Courses, page 9. ACM, (2005)