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GPU Ray Tracing, , , , , , , , , and 2 other author(s). Communications of the ACM, 56 (5): 93--101 (May 2013)Arbitrary Importance Functions for Metropolis Light Transport., and . Comput. Graph. Forum, 29 (6): 1993-2003 (2010)On the Visualization of Social and other Scale-Free Networks., , , and . IEEE Trans. Vis. Comput. Graph., 14 (6): 1285-1292 (2008)Stream compaction for deferred shading., , , and . High Performance Graphics, page 173-180. Eurographics Association, (2009)Rectangular multi-chart geometry images., , , and . Symposium on Geometry Processing, volume 256 of ACM International Conference Proceeding Series, page 181-190. Eurographics Association, (2006)Rapid Multipole Graph Drawing on the GPU., , , and . GD, volume 5417 of Lecture Notes in Computer Science, page 90-101. Springer, (2008)Accelerating Physically-Based Light Transport Algorithms. University of Illinois Urbana-Champaign, USA, (2008)Fast GPU ray tracing of dynamic meshes using geometry images., , , and . Graphics Interface, page 203-209. Canadian Human-Computer Communications Society, (2006)