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Atomic Structure Interactive Personalised Virtual Lab: Results from an Evaluation Study in Secondary Schools., , , и . CSEDU (1), стр. 605-615. SciTePress, (2019)Game-Based Learning: Enhancing Student Experience, Knowledge Gain, and Usability in Higher Education Programming Courses., , , , и . IEEE Trans. Educ., 65 (4): 502-513 (2022)Improved Quality of Online Education Using Prioritized Multi-Agent Reinforcement Learning for Video Traffic Scheduling., , , , , , , и . IEEE Trans. Broadcast., 69 (2): 436-454 (июня 2023)DQAMLearn: Device and QoE-Aware Adaptive Multimedia Mobile Learning Framework., и . IEEE Trans. Broadcast., 67 (1): 185-200 (2021)The Value of QoE-Based Adaptation Approach in Educational Hypermedia: Empirical Evaluation., и . AH, том 4018 из Lecture Notes in Computer Science, стр. 121-130. Springer, (2006)Performance Enhancement for Open Corpus Adaptive Hypermedia Systems., , и . AH, том 4018 из Lecture Notes in Computer Science, стр. 462-466. Springer, (2006)A Mobile Quality-oriented Cooperative Multimedia Delivery Solution., , и . IWCMC, стр. 686-691. IEEE, (2019)Subjective Assessment of BitDetect - A Mechanism for Energy-Aware Multimedia Content Adaptation., и . TBC, 58 (3): 480-492 (2012)What can people risk attitude tell us about people preference for multimedia quality?, и . Inf. Technol. People, 28 (2): 383-404 (2015)Quality of Experience-LAOS: create once, use many, use anywhere., , , и . Int. J. Learn. Technol., 3 (3): 209-229 (2007)