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Virtual reality for education?, and . VRST, page 160-165. ACM, (2000)Virtualized Speech Practice for the College Classroom., , , , and . VR Workshops, page 133-137. IEEE, (2020)Second Life as a Platform for Creating Intelligent Virtual Agents., , , , , and . HCI (17), volume 6777 of Lecture Notes in Computer Science, page 292-301. Springer, (2011)The Educational Value of an Information-Rich Virtual Environment., , , and . Presence Teleoperators Virtual Environ., 8 (3): 317-331 (1999)User experimentation: an evaluation of velocity control techniques in immersive virtual environments., , , and . Virtual Real., 13 (1): 41-50 (2009)Interactive gaming reduces experimental pain with or without a head mounted display., , , , and . Comput. Hum. Behav., 27 (6): 2123-2128 (2011)Virtual Environments Research at the Georgia Tech GVU Center., , , , and . Presence Teleoperators Virtual Environ., 2 (3): 234-243 (1993)Understanding User Perception and Trust when Results from a Dating Abuse Detection Application Are Displayed., , and . HCI (5), volume 13306 of Lecture Notes in Computer Science, page 65-79. Springer, (2022)Can a virtual cat persuade you?: the role of gender and realism in speaker persuasiveness., , and . CHI, page 1153-1162. ACM, (2006)Isometric pointer interfaces for wearable 3D visualization., , , and . CHI Extended Abstracts, page 774-775. ACM, (2003)