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Procedural Methods for Urban Modeling., and . IEEE Computer Graphics and Applications, 28 (3): 16-17 (2008)Procedural Urban Modeling in Practice., , , , , and . IEEE Computer Graphics and Applications, 28 (3): 18-26 (2008)Developing and Evaluating Quilts for the Depiction of Large Layered Graphs., and . IEEE Trans. Vis. Comput. Graph., 17 (12): 2268-2275 (2011)A tangible user interface for assessing cognitive mapping ability., , , , , and . Int. J. Hum. Comput. Stud., 67 (3): 269-278 (2009)The Esports Frontier: Rendering for Competitive Games., , , , and . CoRR, (2022)Supra-threshold control of peripheral LOD., , and . ACM Trans. Graph., 23 (3): 750-759 (2004)Improving Adaptive Display with Temporally Adaptive Rendering., , , and . Cyberpsychology Behav. Soc. Netw., 7 (6): 667-672 (2004)Real-Time View Independent Rasterization for Multi-View Rendering., , and . Eurographics (Short Papers), page 17-20. Eurographics Association, (2017)Spatial Tangible User Interfaces for Cognitive Assessment and Training., , , , , , and . BioADIT, volume 3141 of Lecture Notes in Computer Science, page 137-152. Springer, (2004)Modeling land use with urban simulation.. SIGGRAPH Courses, page 185-251. ACM, (2006)