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Same Task, Different Place: Developing Novel Simulation Environments with Equivalent Task Difficulties.

, , , , , and . AHFE (7), volume 958 of Advances in Intelligent Systems and Computing, page 108-119. Springer, (2019)

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Changing philosophies and tools for statistical inferences in behavioral ecology, , , , , , , , , and 2 other author(s). Behavioral Ecology, 20 (6): 1363--1375 (November 2009)Multimodal Prediction of User's Performance in High-Stress Dialogue Interactions., , and . ICMI Companion, page 71-75. ACM, (2023)Exploring Variation of Natural Human Commands to a Robot in a Collaborative Navigation Task., , , , , , , , and . RoboNLP@ACL, page 58-66. Association for Computational Linguistics, (2017)Human Factors in the Scalability of Multirobot Operation: A Review and Simulation., and . SMC, page 700-707. IEEE, (2019)Development of Cognitive Transfer Tasks for Virtual Environments and Applications for Adaptive Instructional Systems., , , , , , , , and . HCI (32), volume 11597 of Lecture Notes in Computer Science, page 340-351. Springer, (2019)Balancing Efficiency and Coverage in Human-Robot Dialogue Collection., , , , , , , , , and 4 other author(s). CoRR, (2018)Assessing Agreement in Human-Robot Dialogue Strategies: A Tale of Two Wizards., , , , , , , and . IVA, volume 10011 of Lecture Notes in Computer Science, page 484-488. (2016)The mediating role of presence differs across types of spatial learning in immersive technologies., , , , , , , and . Comput. Hum. Behav., (2020)Social fidelity in virtual agents: Impacts on presence and learning., , , , , and . Comput. Hum. Behav., (2021)Level of immersion affects spatial learning in virtual environments: results of a three-condition within-subjects study with long intersession intervals., , , , , , , and . Virtual Real., 24 (4): 783-796 (2020)