These bookmarklets let you see how a web page is coded without digging through the source, debug problems in web pages quickly, and experiment with CSS or JS without editing the actual page.
Chapters: History, sequential programming, concurrent programming, error handling, advanced topics
They say it takes four days to complete the course. If you know a little Prolog and a little LISP it takes you rather a few hours.
I want to show that the notion of scalability is every bit as valid when applied to programming languages as it is when applied to programs or algorithms. I'll also discuss several well-known and not so well-known programming languages from this perspective and give some concrete recommendations, as well as discuss some of the social factors which hinder progress in this field.
It is possible in Javascript (ECMAScript) to do classical single inheritance nested to any depth, without any caveats.
This article concisely explores the mechanism in depth, including flaws in other approaches, internal Javascript algorithms, proper OOP data encapsulation with default constructors, and an optimized inheritance declaration syntax with both Object and Function prototype convenience methods.
The goal of this site is to provide examples and articles that simplify the learning process of various information technologies. -- Very good beginning resource
This is a nice collection of useful XSLT transforms, models and reusable fragments under GPL, involving HTML tables, XML Schema, HTML GUI, MathML, SQL analogy, etc. This has been developped as part of the "Worlwide Botanical Knowledge Base" project, ( htt
quick references that feature the most commonly forgotten things on a specific topic. You can print them out and hang them on your wall, or just keep them handy in your bookmarks for quick reference.
A. Cypher, and D. Smith. CHI '95: Proceedings of the SIGCHI conference on Human factors in computing systems, page 27-34. New York, NY, ACM Press/Addison-Wesley Publishing Co., (1995)
C. Gathercole, and P. Ross. Parallel Problem Solving from Nature III, volume 866 of LNCS, page 312--321. Jerusalem, Springer-Verlag, (9-14 October 1994)
H. Iba, H. de Garis, and T. Sato. Parallel Problem Solving from Nature III, volume 866 of LNCS, page 334--343. Jerusalem, Springer-Verlag, (9-14 October 1994)
M. Wineberg, and F. Oppacher. Parallel Problem Solving from Nature III, volume 866 of LNCS, page 292--301. Jerusalem, Springer-Verlag, (9-14 October 1994)
M. Johnson, P. Maes, and T. Darrell. ARTIFICIAL LIFE IV, Proceedings of the fourth
International Workshop on the Synthesis and Simulation
of Living Systems, page 198--209. MIT, Cambridge, MA, USA, MIT Press, (6-8 July 1994)
C. Reynolds. Proceedings of the Fourth International Workshop on
the Synthesis and Simulation of Living Systems, page 59--69. MIT, Cambridge, MA, USA, MIT Press, (6-8 July 1994)
U. O'Reilly, and F. Oppacher. Foundations of Genetic Algorithms 3, page 73--88. Estes Park, Colorado, USA, Morgan Kaufmann, (31 July--2 August 1994)Published 1995.
I. Kuscu, and C. Thornton. Cognitive Science Research Paper, 319. School of Cognitive and Computing Sciences, University
of Sussex, Falmer, Brighton, Sussex, UK, (30 April 1994)
D. Andre. Proceedings of the 1994 IEEE World Congress on
Computational Intelligence, 1, page 250--255. Orlando, Florida, USA, IEEE Press, (27-29 June 1994)
M. Lay. Proceedings of the 1994 IEEE World Congress on
Computational Intelligence, page 333--336b. Orlando, Florida, USA, IEEE Press, (27-29 June 1994)
B. Dunay, F. Petry, and W. Buckles. Proceedings of the 1994 IEEE World Congress on
Computational Intelligence, page 396--400. Orlando, Florida, USA, IEEE Press, (27-29 June 1994)
J. Perry. Proceedings of the 1994 IEEE World Congress on
Computational Intelligence, page 456--461. Orlando, Florida, USA, IEEE Press, (27-29 June 1994)