This is a tutorial on vector algebra and matrix algebra from the viewpoint of computer graphics. It covers most vector and matrix topics needed to read college-level computer graphics text books. Most graphics texts cover these subjects in an appendix, but it is often too short. This tutorial covers the same material at greater length, and with many examples.
What is that? In case you haven't already used it, prototype.js is a JavaScript library written by Sam Stephenson. This amazingly well thought and well written piece of standards-compliant code takes a lot of the burden associated with creating ri
A Programming Style That Automatically Detects Bugs in C Code by Jerry Jongerius / January 1995. This book describes an alternate class methodology that provides complete data hiding and fault-tolerant run-time type checking of objects in C programs. Wi
The Red Hat Enterprise Linux Introduction to System Administration contains introductory information for new Red Hat Enterprise Linux system administrators. It does not teach you how to perform a particular task under Red Hat Enterprise Linux; rather, it