We live in a software culture - that is, a culture where the production, distribution, and reception of most content - and increasingly, experiences - is mediated by software. And yet, most creative professionals do not know anything about the intellectual history of software they use daily - be it Photoshop, GIMP, Final Cut, After Effects, Blender, Flash, Maya, or MAX.
Wikibooks is dedicated to developing and disseminating free, open content textbooks and other classroom texts. We currently host 5666 textbook modules, in various stages of development, from those needing a lot of work to those that are nearly perfect.
The books that did not fit the categories are all here. Also the books that fit in several categories (for example, Linux and C++) are here as well. Please send me a link in case something is missing.
an interactive Web tool designed to assist teachers and students in producing reference citations for crediting information from other people. You merely...
S. Manouchehri, and U. Winand. Handbook of Research on Web 2.0, 3.0 and X.0: Technologies, Business and Social Applications, IGI Global, Hershey, USA, (2009)
M. Hepp, D. Bachlechner, and K. Siorpaes. WikiSym '06: Proceedings of the 2006 international symposium on Wikis, page 143--144. New York, NY, USA, ACM, (2006)
N. Jones, H. Blackey, K. Fitzgibbon, and E. Chew. Computers & Education, 54 (3):
776 - 782(2010)Learning in Digital Worlds: Selected Contributions from the CAL 09 Conference.
N. Kahnwald. www.elearningeuropa.info, (July 2009)This article is a translation of the orginal contribution: Kahnwald, Nina (2008): Social Software als Werkzeuge informellen Lernens. In: Hug, Theo (ed.): Media, Knowledge & Education. Exploring new Spaces, Relations and Dynamics in Digital Media Ecologies. Innsbruck: Innsbruck University Press, pp. 282-295..
M. Leidl, and A. Müller. 13. Europäische Jahrestagung Gesellschaft für Medien in der Wissenschaft (GMW08), 13, Krems, Österreich, Münster u.a.: Waxmann, Münster u.a.: Waxmann, (16.09.2008 2008)