a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. SOLID is designed to be used in interactive 3D graphics applications
not a full reference to the standard library. Some elements are listed using actual class or function declarations; other elements are listed using a shorthand to make things simpler and/or more concise.
an implementation of the C++ standard template library STL for external memory (out-of-core) computations that can process huge volumes of data that only fit on disks, etc..
provides free peer-reviewed portable C++ source libraries. The emphasis is on libraries which work well with the C++ Standard Library. The libraries are intended to be widely useful, and are in regular use by thousands of programmers across a broad spectr
Dialog Manager Library, using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
compiled and edited by Herb Sutter "There is no C++ compiler or library today that implements the Standard perfectly, but some are getting close. Here, finally, is a first attempt to quantify just how close."
Open Source Freeware by Leor Zolman, Supporting: Comeau C++ gcc 2.95.x/3.x (incl. DJGPP) (Dev-C++ compatible) MSVC++ 6/7.x/8.x (incl. "Whidbey" and Dinkum Libraries) and more ...
an STL-like container for C++ that fills the gap between vector (or deque) and list, providing both fast random access and fast insertion/removal, all O(log n). This is not a map...
library implementing dynamic bitvectors with several types of on-the-fly, adaptive compression. Designed for use in databases, search systems, scientific projects.
a free implementation of the ISO/IEC 14882 international standard for C++ that enables source code portability and consistent behavior. An additional goal is to achieve maximum implementation efficiency on each platform