D. Anthony. Pattern languages of program design 2, Addison-Wesley Longman Publishing Co., Inc., Boston, MA, (1996)
Abstract
The "Patterns" section lists some patterns for teaching difficult technical topics (such as object-oriented programming), including patterns for examples, games, flow of the course, and dealing with different learning styles of students: each pattern has four portions. The first two, Problem and Constraints & Forces, lay out the context for the third portion, Solution. The fourth portion describes connections between Related Patterns. The "Pattern Language" section briefly describes how the patterns are used together in the course development process.
%0 Book Section
%1 232961
%A Anthony, Dana Lynne Goldblatt
%B Pattern languages of program design 2
%C Boston, MA
%D 1996
%E Vlissides, John M.
%E Coplien, James O.
%E Kerth, Norman L.
%I Addison-Wesley Longman Publishing Co., Inc.
%K CiHB computer course design designapproaches mathgamespatterns mythesis patterns pedagogical pedagogicalpatterns science
%P 391-406
%T Patterns for classroom education
%U http://ianchaiwriting.50megs.com/classroom-ed.html
%X The "Patterns" section lists some patterns for teaching difficult technical topics (such as object-oriented programming), including patterns for examples, games, flow of the course, and dealing with different learning styles of students: each pattern has four portions. The first two, Problem and Constraints & Forces, lay out the context for the third portion, Solution. The fourth portion describes connections between Related Patterns. The "Pattern Language" section briefly describes how the patterns are used together in the course development process.
@incollection{232961,
abstract = {The "Patterns" section lists some patterns for teaching difficult technical topics (such as object-oriented programming), including patterns for examples, games, flow of the course, and dealing with different learning styles of students: each pattern has four portions. The first two, Problem and Constraints & Forces, lay out the context for the third portion, Solution. The fourth portion describes connections between Related Patterns. The "Pattern Language" section briefly describes how the patterns are used together in the course development process. },
added-at = {2008-05-30T01:10:52.000+0200},
address = {Boston, MA},
author = {Anthony, Dana Lynne Goldblatt},
biburl = {https://www.bibsonomy.org/bibtex/207491cba655525e38b6aca06585b675f/yish},
booktitle = {Pattern languages of program design 2},
citeulike-article-id = {494693},
editor = {Vlissides, John M. and Coplien, James O. and Kerth, Norman L.},
interhash = {f8b607f372722de46f14af4ec3279cc4},
intrahash = {07491cba655525e38b6aca06585b675f},
keywords = {CiHB computer course design designapproaches mathgamespatterns mythesis patterns pedagogical pedagogicalpatterns science},
pages = {391-406},
priority = {0},
publisher = {Addison-Wesley Longman Publishing Co., Inc.},
timestamp = {2008-07-14T15:48:23.000+0200},
title = {Patterns for classroom education},
url = {http://ianchaiwriting.50megs.com/classroom-ed.html},
year = 1996
}