Allowing young people to create computer
games they will ultimately want to play not only
offers key educational benefits but builds
self esteem and team work skills.
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%0 Journal Article
%1 robertson2005story
%A Robertson, Judy
%A Good, Judith
%D 2005
%I ACM
%J Communications of the ACM
%K design education games haifa-games-course learning
%N 1
%P 61-65
%T Story creation in virtual game worlds
%U http://www.macs.hw.ac.uk/~judy/papers/ACMArticleRobertsonGood.pdf
%V 48
%X Allowing young people to create computer
games they will ultimately want to play not only
offers key educational benefits but builds
self esteem and team work skills.
@article{robertson2005story,
abstract = {Allowing young people to create computer
games they will ultimately want to play not only
offers key educational benefits but builds
self esteem and team work skills.},
added-at = {2010-09-08T01:11:38.000+0200},
author = {Robertson, Judy and Good, Judith},
biburl = {https://www.bibsonomy.org/bibtex/24de06311724e7660ee837e245b7d078a/yish},
interhash = {b8943059546c9e8bd5182f98c6eaca5b},
intrahash = {4de06311724e7660ee837e245b7d078a},
journal = {Communications of the ACM},
keywords = {design education games haifa-games-course learning},
number = 1,
pages = {61-65},
publisher = {ACM},
timestamp = {2010-09-08T01:11:38.000+0200},
title = {Story creation in virtual game worlds},
url = {http://www.macs.hw.ac.uk/~judy/papers/ACMArticleRobertsonGood.pdf},
volume = 48,
year = 2005
}