Abstract
In this paper we present a structured set of Design Patterns (DPs) that deals with tracking
students while they solve problem in specific domains such as programming or mathematics. Our
collection of 17 DPs yields a three step approach: First step: to collect and analyze information on
each student for each exercise; Second step: to build a higher level view of one student's activity on
a set of exercises; Third step: to build an overview of the whole class activity. To evaluate our DP
set we investigate whether our DPs account for experiences from the literature as a first step toward
a Pattern Language for Students’ Assessment
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