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I-Guides in Progress: Two Prototype Applications for Museum Educators and Visitors Using Wireless Technologies to Support Informal Science Learning.

. WMTE, page 187-194. IEEE Computer Society, (2004)

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Machines and minds: The new cognitive science, and the potential evolution of children's intuitions about thinking., , and . Int. J. Child Comput. Interact., (2017)Computers, teachers, peers: Science learning partners, and . Lawrence Erlbaum, Mahwah, NJ, (2000)Paper mechatronics: a design case study for a young medium., , , and . IDC, page 371-374. ACM, (2015)Models of Learning and Theories of Practice for Informal Learning Environments., , , , , and . ICLS, International Society of the Learning Sciences, (2004)FoldMecha: Exploratory Design and Engineering of Mechanical Papercraft., , , , , and . TEI, page 131-139. ACM, (2017)Crafting Mechatronic Percussion with Everyday Materials., , , , , and . TEI, page 340-348. ACM, (2016)Learner-centered design: specifically addressing the needs of learners., and . ACM SIGCHI Bull., 30 (4): 53-55 (1998)A multimedia interface for knowledge building and collaborative learning., and . INTERCHI Adjunct Proceedings, page 103-104. ACM, (1993)The Electronic Guidebook: A Study of User Experiences Using Mobile Web Content in a Museum Setting.. WMTE, page 48-54. IEEE Computer Society, (2002)The Multimedia Forum Kiosk and SpeakEasy., , and . ACM Multimedia, page 363-364. ACM Press, (1995)