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Authoring AR Interaction by AR., , , , and . ICAT-EGVE, page 89-96. Eurographics Association, (2019)Virtual Reality for the Preservation and Promotion of Historical Real Tennis., , , and . CGI (3), volume 14497 of Lecture Notes in Computer Science, page 400-411. Springer, (2023)From medical imaging to virtual reality for archaeology., , , and . CoRR, (2023)Lift the veil of the block samples from the Warcq chariot burial with 3D digital technologies., , , , , and . DigitalHERITAGE/VSMM, page 1-8. IEEE, (2018)Design and evaluation of Binaural auditory rendering for CAVEs., , , , , , and . VR, page 73-74. IEEE Computer Society, (2014)Expressive potentials of motion capture in musical performance., , , , and . NIME, page 266-271. nime.org, (2019)Interactive and Immersive Tools for Point Clouds in Archaeology., , , and . ICAT-EGVE, page 73-80. Eurographics Association, (2019)Evaluation of a Mixed Reality based Method for Archaeological Excavation Support., , , , and . ICAT-EGVE, page 81-88. Eurographics Association, (2019)Haptic Rattle: Multi-modal Rendering of Virtual Objects Inside a Hollow Container., , , , , and . EuroHaptics, volume 13235 of Lecture Notes in Computer Science, page 189-197. Springer, (2022)INSIDE Interactive and Non-destructive Solution for Introspection in Digital Environments., , , , , and . DigitalHERITAGE/VSMM, page 1-4. IEEE, (2018)