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Digital Twin Technologies for Immersive Virtual Reality Training Environments.

, , , , , and . WorldCIST (3), volume 801 of Lecture Notes in Networks and Systems, page 33-42. Springer, (2023)

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Communities of Practice as a tool to support the GCIO function., , , , and . ICEGOV, page 118-126. ACM, (2018)Realidade Aumentada e Ubiquidade na Educação., , , , , , , and . Rev. Iberoam. de Tecnol. del Aprendiz., 5 (4): 167-174 (2010)Authoring tools for creating 360 multisensory videos - Evaluation of different interfaces., , , , , and . Expert Syst. J. Knowl. Eng., (2021)Virtual Reality Training Platform: A Proposal for Heavy Machinery Operators in Immersive Environments., , , , , and . WorldCIST (3), volume 801 of Lecture Notes in Networks and Systems, page 23-32. Springer, (2023)Assessing presence in virtual environments: adaptation of the psychometric properties of the Presence Questionnaire to the Portuguese populations., , , , , and . Behav. Inf. Technol., 40 (13): 1417-1427 (2021)Immersive Virtual Reality Training Platforms Powered by Digital Twin Technologies: The Smartcut Case Study., , , , , and . ICGI, page 1-8. IEEE, (2023)Digital Twin Technologies for Immersive Virtual Reality Training Environments., , , , , and . WorldCIST (3), volume 801 of Lecture Notes in Networks and Systems, page 33-42. Springer, (2023)Immersive Edition of Multisensory 360 Videos., , , , , and . WorldCIST (2), volume 746 of Advances in Intelligent Systems and Computing, page 309-318. Springer, (2018)Adaptation and Validation of the Igroup Presence Questionnaire (IPQ) in a Portuguese Sample., , , , , , , and . Presence Teleoperators Virtual Environ., 25 (3): 191-203 (2016)Does 3D 360 video enhance user's VR experience?: An Evaluation Study., , , , and . Interacción, page 16. ACM, (2016)