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Community design of community simulations.

, , , and . Symposium on Designing Interactive Systems, page 75-83. ACM, (2002)

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Community design of community simulations., , , and . Symposium on Designing Interactive Systems, page 75-83. ACM, (2002)What do the experts say?: teaching introductory design from an expert's perspective., , and . SIGCSE, page 296-300. ACM, (2004)A Community Learns Design: Towards a Pattern Language for Novice Visual Programmers., , , and . HCC, page 168-176. IEEE Computer Society, (2002)Collusive behaviour in finite repeated games with bonding, and . Economics Letters, 20 (3): 213--216 (1986)Fostering resilience in IT: a resource toolkit for faculty., , , and . CPR, page 76-77. ACM, (2007)Are Computing Students Different? An Analysis of Coping Strategies and Emotional Intelligence., , , , and . IEEE Trans. Educ., 50 (3): 188-196 (2007)A Qualitative Analysis of Computing Students' Professional Identity and its Relationship to Strategies for Coping with Stressors in the Computing Disciplines., , , and . AMCIS, page 492. Association for Information Systems, (2007)Fun Learning Stagecast Creator: An Exercise in Minimalism and Collaboration., , , , and . HCC, page 177-. IEEE Computer Society, (2002)Are technical and soft skills required?: the use of structural equation modeling to examine factors leading to retention in the cs major., , , and . ICER, page 91-100. ACM, (2008)Optimal industrial targeting with unknown learning-by-doing, , and . Journal of International Economics, 38 (3-4): 275--295 (May 1995)