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Incidental Learning in 3D Virtual Environments: Relationships to Learning Style, Digital Literacy and Information Display.

, and . Int. J. Virtual Pers. Learn. Environ., 5 (4): 29-44 (2014)

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Healthcare education with virtual-world simulations., , , , , , and . SEHC@ICSE, page 89-99. ACM, (2010)Fuzziness and Semantic Web Technologies in Personalized eLearning., and . EUSFLAT Conf., Atlantis Press, (2013)Representing an Intrinsically Nonmetric Space of Compass Directions in an Artificial Neural Network., and . Int. J. Cogn. Informatics Nat. Intell., 1 (1): 53-65 (2007)Incidental Learning in 3D Virtual Environments: Relationships to Learning Style, Digital Literacy and Information Display., and . Int. J. Virtual Pers. Learn. Environ., 5 (4): 29-44 (2014)Computational Thinking, Code Complexity, and Prior Experience in a Videogame-Building Assignment., , , , and . ICALT, page 396-398. IEEE Computer Society, (2014)How Spatial Is Hyperspace? Interacting with Hypertext Documents: Cognitive Processes and Concepts.. Cyberpsy., Behavior, and Soc. Networking, 4 (1): 23-46 (2001)Representing space in a PDP network: Coarse allocentric coding can mediate metric and nonmetric spatial judgements., , and . Spatial Cognition & Computation, 2 (3): 181-218 (2000)Digital Literacy Concepts and Definitions: Implications for Educational Assessment and Practice., , and . Int. J. Digit. Lit. Digit. Competence, 5 (4): 1-18 (2014)A Framework for Designing On-line Listening Activities for Postsecondary Music Courses: What Students' Performance and Perceptions Tells Us., , , , and . CSEDU (Selected Papers), volume 583 of Communications in Computer and Information Science, page 97-111. Springer, (2015)An Artificial Neural Network That Uses Coarse Allocentric Coding of Direction to Represent Distances Between Locations in a Metric Space., , and . Spatial Cognition & Computation, 5 (1): 29-67 (2005)