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Approach to examine efficacy of game-based and virtual simulation training.

, , , and . SummerSim, page 61:1-61:7. ACM, (2015)

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Vertical scalability benchmarking in three-dimensional virtual world simulation., , and . SummerSim, page 40:1-40:7. ACM, (2015)Augmented reality technology in U.S. army training (WIP)., and . SummerSim, page 62. SCS/ ACM, (2014)An analysis of increased vertical scaling in three-dimensional virtual world simulation., , and . SimuTools, page 64-70. ICST/ACM, (2015)The impact of unmanned weapon systems on individual and team performance., , , and . SpringSim, page 20. SCS/ACM, (2010)Approach to examine efficacy of game-based and virtual simulation training., , , and . SummerSim, page 61:1-61:7. ACM, (2015)Resource Allocation Predictive Modeling to Optimize Virtual World Simulator Performance., , , and . ICMLA, page 1215-1219. IEEE, (2015)Physics Engine Threading Design and Object-Scalability in Virtual Simulation., , and . WETICE, page 136-141. IEEE Computer Society, (2016)An immunogenic personal neoantigen vaccine for patients with melanoma, , , , , , , , , and 30 other author(s). Nature, 547 (7662): 217--221 (July 2017)Alternate Rubric for Performance Assessment of Infantry Soldier Skills Training., , and . HCI (14), volume 9744 of Lecture Notes in Computer Science, page 34-45. Springer, (2016)Linguistic geometry for intelligent analysis of courses of action for training., , , , and . SummerSim, page 56:1-56:10. ACM, (2015)