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A Data Mining Approach to Construct Production Rules in an Educational Game., , , and . AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Using State Transition Networks to Analyze Multi-party Conversations in a Serious Game., , , , and . ITS, volume 7315 of Lecture Notes in Computer Science, page 162-167. Springer, (2012)Biomedical Scholarly Article Editing and Sharing using Holistic Semantic Uplifting Approach., , , , and . FLAIRS, (2022)Intelligent Networked Navigation of Mobile Robots with Collision Avoidance., , and . IECON, page 2546-2551. IEEE, (2018)Enhancing Biomedical Knowledge Representation Through Knowledge Graphs., , , , and . FLAIRS, AAAI Press, (2024)Proficient Annotation Recommendation in a Biomedical Content Authoring Environment., , , , , and . KGSWC, volume 1686 of Communications in Computer and Information Science, page 149-162. Springer, (2022)Semantically: A Framework for Structured Biomedical Content Authoring and Publishing., , and . ISWC (Posters/Demos/Industry), volume 2980 of CEUR Workshop Proceedings, CEUR-WS.org, (2021)Using Cognitive Learning Method to Analyze Aggression in Social Media Text., and . CICLing (2), volume 13452 of Lecture Notes in Computer Science, page 198-211. Springer, (2019)Constructing a Personality-Annotated Corpus for Educational Game based on Leary's Rose Framework., , , and . FLAIRS, AAAI Press, (2012)Extract Semantic Pattern from Trolling Data., , and . FLAIRS, page 509-514. AAAI Press, (2020)