Author of the publication

How serious are serious games? Some lessons from Infra-games

, , , , and . Proc. DiGRA 2005 Conf. Changing Views: Worlds in Play, page 1--7. Vancouver, DiGRA, (2005)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Reinforcing the Attitude-Behavior Relationship in Persuasive Game Design - Four Design Recommendations for Persuasive Games for Societal Interventions., , and . GALA, volume 11899 of Lecture Notes in Computer Science, page 83-91. Springer, (2019)In pursuit of evidence: a design and empirical study of a gamified online marketplace., , , , and . MindTrek, page 73-80. ACM, (2015)Graph transformation based simulation model generation., , and . J. Simulation, 10 (4): 283-309 (2016)Integrating the Conceptualization and Simulation of Business Processes: A Modeling Method and Arena Template., , and . Simul., 79 (1): 43-55 (2003)Simulating process orchestrations in business networks: a case using BPEL4WS., , and . ICEC, volume 113 of ACM International Conference Proceeding Series, page 471-477. ACM, (2005)Requirements for domain specific discrete event simulation environments., and . WSC, page 654-663. IEEE Computer Society, (2005)Applying a model driven approach to component based modeling and simulation., , and . WSC, page 546-553. IEEE, (2010)Transportation applications of simulation: simulation building blocks for airport terminal modeling., and . WSC, page 1199-1206. WSC, (2002)Real-time control: the possible role of a backbone architecture in real-time control and emulation., , and . WSC, page 1675-1682. WSC, (2002)Building a Virtual World for Team Work Improvement., , , , and . ISAGA, volume 8264 of Lecture Notes in Computer Science, page 60-68. Springer, (2013)