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Experiments as Code: A Concept for Reproducible, Auditable, Debuggable, Reusable, & Scalable Experiments., , , , , , , , , and . CoRR, (2022)Animating Sand, Mud & Snow., , and . Graphics Interface, page 125-132. Canadian Human-Computer Communications Society, (1998)AR costumes: automatically augmenting watertight costumes from a single RGB image., , , , and . VRCAI, page 4:1-4:8. ACM, (2018)Towards an Accessible Interface for Story World Building., , , , , and . INT/SBG@AIIDE, volume WS-15-22 of AAAI Workshops, page 42-48. AAAI Press, (2015)Evaluating the Authoring Complexity of Interactive Narratives for Augmented Reality Applications., , , , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement., , , and . AIVR, page 100-107. IEEE Computer Society, (2018)Grounding Graph Theory in Embodied Concreteness with Virtual Reality., , , , and . TEI, page 2:1-2:13. ACM, (2023)Towards automatic drawing animation using physics-based evolution., , and . IDC (Extended Abstracts), page 314-319. ACM, (2020)Deformation transfer for triangle meshes., and . ACM Trans. Graph., 23 (3): 399-405 (2004)3D Segmentation of Humans in Point Clouds with Synthetic Data., , , , , , , and . ICCV, page 1292-1304. IEEE, (2023)