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Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games.

, , , , and . CoG, page 1-8. IEEE, (2023)

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Technical Challenges of Deploying Reinforcement Learning Agents for Game Testing in AAA Games., , , , and . CoG, page 1-8. IEEE, (2023)Reinforcement Learning for High-Level Strategic Control in Tower Defense Games., , and . CoG, page 1-8. IEEE, (2024)Generating Personas for Games with Multimodal Adversarial Imitation Learning., , , and . CoG, page 1-8. IEEE, (2023)Towards Informed Design and Validation Assistance in Computer Games Using Imitation Learning., , , , and . CoG, page 1-8. IEEE, (2023)Demonstration-efficient Inverse Reinforcement Learning in Procedurally Generated Environments., , and . CoRR, (2020)DeepCrawl: Deep Reinforcement Learning for Turn-based Strategy Games., , and . CoRR, (2020)Efficient Ground Vehicle Path Following in Game AI., and . CoG, page 1-4. IEEE, (2023)Automated Gameplay Testing and Validation With Curiosity-Conditioned Proximal Trajectories., , , , and . IEEE Trans. Games, 16 (1): 113-126 (March 2024)Demonstration-Efficient Inverse Reinforcement Learning in Procedurally Generated Environments., , and . CoG, page 1-8. IEEE, (2021)Deep Policy Networks for NPC Behaviors that Adapt to Changing Design Parameters in Roguelike Games., , and . CoRR, (2020)