The GNU C compiler apparently still permits this, and the VC++ 2005 compiler permits it too, though it issues a Level-4 warning if it’s C code, and a Level-2 warning if it’s C++ code.
a flexible debugger for Linux applications written in C and C++, supports POSIX threads (pthreads), designed for user-space applications, works on the Intel x86 family and the x86_64 (AMD 64) platforms
an arcade action puzzle game where the objective is to get rid of all incoming balls by rearranging their order. Currently it includes 12 different levels and two modes of gameplay. The engine allows for easy custom level creation with unlimited number of paths, different speeds, ball-sizes, and rules.
dual-licensed implementation of SSL. It includes SSL client libraries and an SSL server implementation. It supports multiple APIs, including those defined by SSL and TLS. It also supports an OpenSSL compatibility interface.
a professional development tool for C and C++ providing code completion, source browsing and refactoring. It is "a must have" for understanding legacy code. (for Emacs and XEmacs)
a plugin for Emacs, XEmacs, and jEdit which provides code completion, source browsing, and refactorings. It is based on full pre-processing, parsing, and static analysis of sources and works with the C, C++, and Java languages.
a component system that will provide extensibility and re-usability both inside and between applications, while being portable across platforms (and languages) and having the lowest possible overhead (both in machine resources and programming effort).
an open source viewer for Portable Document Format (PDF) files. he Xpdf project also includes a PDF text extractor, PDF-to-PostScript converter, and various other utilities.
a publish/subscribe and point to point 100% Java based MOM server (message-oriented middleware) which exchanges messages between publishers and subscribers. The message is described with XML-encoded meta information. Messages may contain everything, GIF i
T. Veldhuizen, and M. Jernigan. Proceedings of the 1st International Scientific Computing in Object-Oriented Parallel Environments (ISCOPE'97), Springer-Verlag, (1997)
N. Josuttis. Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, (1999)from Amazon.com :
"Programming with the C++ Standard Library can certainly be difficult, but Nicolai Josuttis's The C++ Standard Library provides one of the best available guides to using the built-in features of C++ effectively.
The C++ Standard Library provides plenty of default functionality in the form of the Standard Template Library (STL) for containers (like vectors and linked lists), as well as generic algorithms (which allow you to sort, search, and manipulate elements inside containers). The best thing about The C++ Standard Library is that it gives the reader a concise guide to working with these basic containers (from lists to sets and maps, with everything in between). Each container type is explained along with short code excerpts. Moreover, in a reference section, the author explores the connections between each container type, showing how they share similar methods. (Learn just a few methods and you can pretty much work with them all.)
In addition to STL, this book excels at providing a readable introduction to the generic algorithms (which can be used to sort, search, and otherwise manipulate STL containers). Other books either fold this material in with the explanation of containers or make it seem like an esoteric topic. The fact is, generic algorithms work with all the STL types, and by separating these algorithms out like this the reader can learn the rich array of algorithms available in today's standard C++. While this book concentrates on STL and algorithms, readers will still find great coverage on Standard Library string classes and streams (including a fine section on internationalization and locales).
For the beginning or intermediate C++ programmer, The C++ Standard Library can be a real timesaver. It arranges and explains the complexities of the C++ Standard Library and STL in a manageable format that's great as a reference and as an approach to programming. --Richard Dragan
Topics covered: history of C++ and the Standard Library, template basics, Big-O Notation, the std namespace, standard exceptions, allocators, standard library utilities, pairs and auto_ptr, numeric limits, the Standard Template Library (STL) basics, containers, iterators, algorithms, vectors, lists, deques, strings, sets, multisets, bitsets, maps, multimaps, stacks, queues, iterator adapters, function objects, element requirements, value and reference semantics, complex numbers, valarrays, stream classes, stream manipulators and formatting, file I/O, internationalization, and locales.
Book Info
Provides a set of common classes and interfaces that greatly extend the core C++ language. Provides comprehensive documentation of each library component, and offers clearly written explanations of complex concepts, describing the practical programming details needed for effective use, and gives examples of working code. DLC: C++ (Computer program language). ".
W. Lavrijsen, and A. Dutta. Proceedings of the 6th Workshop on Python for High-Performance and Scientific Computing, page 27--35. Piscataway, NJ, USA, IEEE Press, (2016)