- twitter.com/MacSlow
- OpenSource and computer-graphics geek. I like/ride motorcycles too! Ex-Canonical/Ubuntu, CTO & co-founder of spot-on, currently at Heindenhain Numeric B.V.
My name is Daniel Holden. I'm a researcher at Ubisoft Montreal using Machine Learning for character animation and other applications. I'm also a Digital Artist and Writer. My interests are Computer Graphics, Game Development, Theory of Computation, and Programming Languages.
In January of 2013, some nice folks at Intel released a Software Occlusion Culling demo with full source code. I spent about two weekends playing around with the code, and after realizing that it made a great example for various things I'd been meaning to write about for a long time, started churning out blog…
OpenGL 4 with OpenTK in C# Part 1: Initialize the GameWindow; Author: Eowind; Updated: 27 Jan 2017; Section: OpenGL; Chapter: Multimedia; Updated: 27 Jan 2017