First goal of this work is to collect and expose a compilation of gestural interactions in Sci-Fi movies, providing a catalog to researchers as resource to future discussions. The second goal is to classify the collected data according to a series of criteria.
Dilbert is a cubicle dwelling employee for a large soulless corporation. Along with his cynical and under-motivated co-workers, he labors fruitlessly under the bone-headed leadership of the Pointy-Haired Boss. Occasionally Dogbert, Dilbert's super-intelli
The original image is titled the "CGI Effect Uncanny Valley", both in reference to the sharp dip over the last few years, and also as a nod to the real "uncanny valley" - the effect that makes robots or animated characters that are clearly not human acceptable to viewers, whereas those that appear almost real appear creepy.
Animate Projects explores the relationship between art and animation, and the place of animation and its concepts in contemporary art practice. We offer artists a unique space to create work, and develop initiatives that allow an international audience to
Performing Arts in America 1875 -1923, a web site of The New York Public Library for the Performing Arts, captures a glimpse of this world. With visual and audio images drawn from the extensive archival collections at The Library, the site features an authentic look at this past, from the Broadway theater and Tin Pan Alley to the art of dancer Loie Fuller and composer Charles Griffes, all brought to you in original documents. Captured in the then new techniques of photography, recorded sound, and film, the performing arts of the early twentieth century come alive as never before, preserved by The New York Public Library and brought to you a century later via the Internet.
What if there was an Empire-focussed short Star Wars animation, drawn with the crazy detail and shading of classic 80s anime that's all but vanished from Japan nowadays? Well, I tried my best.
S. Eden, A. Livne, O. Shalom, B. Shapira, and D. Jannach. Proceedings of the 30th ACM Conference on User Modeling, Adaptation and Personalization, page 99-109. ACM, (July 2022)
M. Taboada, J. Brooke, and M. Stede. Proceedings of the SIGDIAL 2009 Conference: The 10th Annual Meeting of the Special Interest Group on Discourse and Dialogue, page 62--70. Stroudsburg, PA, USA, Association for Computational Linguistics, (2009)