CSpace provides a platform for secure, decentralized, user-to-user communication over the internet. The driving idea behind the CSpace platform is to provide a connect(user,service) primitive, similar to the sockets API connect(ip,port). Applications built on top of CSpace can simply invoke connect(user,service) to establish a connection. The CSpace platform will take care of locating the user and creating a secure, nat/firewall friendly connection.
VAST is a light-weight network library to support scalable peer-to-peer (P2P) virtual environment / virtual world applications such as Massively Multiplayer Online Games (MMOGs). It is based on the research of Voronoi-based Overlay Network (VON) published
dual-licensed implementation of SSL. It includes SSL client libraries and an SSL server implementation. It supports multiple APIs, including those defined by SSL and TLS. It also supports an OpenSSL compatibility interface.
protocol intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independant, encoding independant and portable.
Li Fan, Pei Cao and Jussara Almeida & Andrei Z. Broder - this new protocol, each proxy keeps a summary of the cache directory of each participating proxy, and checks these summaries for potential hits before sending any queries.
Multi-network peer-to-peer file-sharing client supporting Gnutella2, Gnutella1, eDonkey2000/eMule and BitTorrent protocols. Using C++, MFC and ATL, for Windows
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