a client-side implementation of the rsync algorithm. It allows updating of files from a remote Web server without requiring a full download or a special remote server application.
dual-licensed implementation of SSL. It includes SSL client libraries and an SSL server implementation. It supports multiple APIs, including those defined by SSL and TLS. It also supports an OpenSSL compatibility interface.
Yahoo! CTO, Ari Balogh, introduced the Yahoo! Open Strategy (Y!OS) in his keynote today at Web 2.0 Expo in San Francisco. Y!OS will harness Yahoo!’s unique strengths to fundamentally transform the user experience.
port of the X Window System server to Windows. It shares the same source code base as Cygwin/X, but does not depend on the Cygwin environment or cygwin1.dll. Xming is a fully featured X11 server for Windows that is very simple to install and use.
protocol intended for use in networked roleplaying games, and provides a flexible and extensible means of communicating between the components of a game system. The protocol is transport independant, encoding independant and portable.
iSGTW is an international, weekly, on-line science-computing newsletter that shows the importance of distributed computing, grid computing, cloud computing and high-performance computing. It does so by reporting about the people and projects involved in these fields, and how these types of computing technologies are being applied to make scientific advances.
The Internet Communications Engine (Ice) is a modern object-oriented middleware with support for C++, .NET, Java, Python, Objective-C, Ruby, and PHP. Ice is used in many mission-critical projects by companies all over the world. Ice is easy to learn, yet provides a powerful network infrastructure and vast array of features for demanding technical applications. Ice is free software, available with full source, and released under the terms of GNU General Public License (GPL). Commercial licenses are available for customers who wish to use Ice for closed-source software.
VAST is a light-weight network library to support scalable peer-to-peer (P2P) virtual environment / virtual world applications such as Massively Multiplayer Online Games (MMOGs). It is based on the research of Voronoi-based Overlay Network (VON) published
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