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(58)
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Studying Thermal Management for Graphics-Processor Architectures.
Jeremy W.
Sheaffer
and Kevin
Skadron
and David P.
Luebke
ISPASS
54-65 (2005)
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on 2008-10-22 00:00:00
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URL
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BibTeX
Data aggregation and roadside unit placement for a vanet traffic information system.
Christian
Lochert
and Björn
Scheuermann
and Christian
Wewetzer
and Andreas
Luebke
and Martin
Mauve
Vehicular Ad Hoc Networks
58-65 (2008)
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on 2008-09-22 00:00:00
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URL
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BibTeX
The present & future of Web3D.
David
Luebke
Web3D
6 (2008)
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URL
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BibTeX
Real-time editing and relighting of homogeneous translucent materials.
Rui
Wang
and Ewen
Cheslack-Postava
and Rui
Wang
and David
Luebke
and Qianyong
Chen
and Wei
Hua
and Qunsheng
Peng
and Hujun
Bao
The Visual Computer
24
565-575 (2008)
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on 2008-08-08 00:00:00
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CUDA: Scalable parallel programming for high-performance scientific computing.
David P.
Luebke
ISBI
836-838 (2008)
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on 2008-06-18 00:00:00
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BibTeX
Experimental Study of Curvature-based Control Laws for Obstacle Avoidance.
Fumin
Zhang
and Alan
O'Connor
and Derek
Luebke
and P. S.
Krishnaprasad
ICRA
3849-3854 (2004)
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on 2007-11-02 00:00:00
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BibTeX
S07 - GPGPU: general-purpose computation on graphics hardware.
David P.
Luebke
and Mark
Harris
and Naga K.
Govindaraju
and Aaron E.
Lefohn
and Mike
Houston
and John D.
Owens
and Mark
Segal
and Matthew
Papakipos
and Ian
Buck
SC
208 (2006)
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A hardware redundancy and recovery mechanism for reliable scientific computation on graphics processors.
Jeremy W.
Sheaffer
and David P.
Luebke
and Kevin
Skadron
Graphics Hardware
55-64 (2007)
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A multigrid solver for boundary value problems using programmable graphics hardware.
Nolan
Goodnight
and Cliff
Woolley
and Gregory
Lewin
and David P.
Luebke
and Greg
Humphreys
Graphics Hardware
102-111 (2003)
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A flexible simulation framework for graphics architectures.
Jeremy W.
Sheaffer
and David P.
Luebke
and Kevin
Skadron
Graphics Hardware
85-94 (2004)
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