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"I reflect to improve my design": investigating the role and process of reflection in creative design., and . Creativity & Cognition, page 389-390. ACM, (2011)Searching for design examples with crowdsourcing., , , , , and . WWW (Companion Volume), page 381-382. ACM, (2014)From in the Class or in the Wild?: Peers Provide Better Design Feedback Than External Crowds., , , , , and . CHI, page 5580-5591. ACM, (2017)Designers' use of paper and the implications for informal tools., and . OZCHI, volume 122 of ACM International Conference Proceeding Series, ACM, (2005)Extending Traces with OAT: An Object Attribute Trace Package for Tcl/Tk., , and . Tcl/Tk Workshop, USENIX Association, (1997)Share Once or Share Often?: Exploring How Designers Approach Iteration in a Large Online Community., and . Creativity & Cognition, page 80-92. ACM, (2017)Bitter Sweet or Sweet Bitter?: How Valence Order and Source Identity Influence Feedback Acceptance., and . Creativity & Cognition, page 137-147. ACM, (2017)If not now, when?: the effects of interruption at different moments within task execution., and . CHI, page 271-278. ACM, (2004)Task-evoked pupillary response to mental workload in human-computer interaction., , and . CHI Extended Abstracts, page 1477-1480. ACM, (2004)A crowdsourcing model for receiving design critique., and . CHI Extended Abstracts, page 1183-1188. ACM, (2011)