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MAUSE-COST294: a community of interest and practice., , , , и . Mobile HCI, стр. 319-320. ACM, (2005)Users' needs, desires, and design preferences for recommendations in the living room., , , и . Multim. Syst., 15 (3): 159-171 (2009)An AR-Enabled Interactive Car Door to Extend In-Car Infotainment Systems for Rear Seat Passengers., , , и . CHI Extended Abstracts, стр. 404:1-404:6. ACM, (2021)Game User Experience Evaluation., и . CHI Extended Abstracts, стр. 940-943. ACM, (2016)User Experience Evaluation Methods: Lessons Learned from an Interactive TV Case-Study., и . HCSE/HESSD, том 9856 из Lecture Notes in Computer Science, стр. 351-358. Springer, (2016)Together Distracted? The Effect of Driver-Passenger Collaboration on Workload, Glance Behavior, and Driving Performance., , , , , , и . AutomotiveUI (Adjunct Proceedings), стр. 67-72. ACM, (2022)Together in the Car: A Comparison of Five Concepts to Support Driver-Passenger Collaboration., , , , , и . UI, стр. 183-194. ACM, (2022)Considering Users' Personal Values in User-Centered Design Processes for Media and Entertainment Services., , , и . HCSE, том 13482 из Lecture Notes in Computer Science, стр. 129-139. Springer, (2022)The bubble user interface: a tangible representation of information to enhance the user experience in IPTV systems., , и . Conference on Designing Interactive Systems (Companion Volume), стр. 85-88. ACM, (2014)Ethnographic insights on security, privacy, and personalization aspects of user interaction in interactive TV., , , , и . EuroITV, стр. 187-196. ACM, (2010)