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KinVoices: Using Voices of Friends and Family in Voice Interfaces., , , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW2): 446:1-446:25 (2021)Frisson Waves: Exploring Automatic Detection, Triggering and Sharing of Aesthetic Chills in Music Performances., , , , , , , , , and 3 other author(s). Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (3): 118:1-118:23 (2022)Total VREcall: Using Biosignals to Recognize Emotional Autobiographical Memory in Virtual Reality., , , , , , , and . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (2): 55:1-55:21 (2022)Assessing hands-free interactions for VR using eye gaze and electromyography., , and . Virtual Real., 23 (2): 119-131 (2019)NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset., , , , , , , and . Virtual Real., 26 (2): 437-451 (2022)In AI We Trust: Investigating the Relationship between Biosignals, Trust and Cognitive Load in VR., , , , , and . VRST, page 33:1-33:10. ACM, (2019)Multiplex Vision: Understanding Information Transfer and F-Formation With Extended 2-Way FOV., , , , and . VRST, page 33:1-33:9. ACM, (2020)Investigating the Relation Between Gender Expression of Mixed Reality Avatars and Sexuality of Male Users., , and . ISMAR Adjunct, page 881-884. IEEE, (2022)Project Corvus: A Virtual Reality Horror Tool for Improving Self-Efficacy., , , and . ISMAR-Adjunct, page 652-656. IEEE, (2023)OmniView: An Exploratory Study of 360 Degree Vision using Dynamic Distortion based on Direction of Interest., , , , and . AHs, page 5:1-5:10. ACM, (2020)