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Towards a Service-Oriented Architecture Framework for Educational Serious Games.

, , , , , , and . ICALT, page 147-151. IEEE Computer Society, (2015)

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Developing a Machine Learning Library for Microcontrollers., , , and . ApplePies, page 313-317. Springer, (2018)A task annotation model for Sandbox Serious Games., , , and . CIG, page 233-240. IEEE, (2009)Enabling dynamic generation of levels for RTS serious games., , , and . Entertain. Comput., 2 (2): 123-131 (2011)A game engine plug-in for efficient development of investigation mechanics in serious games., , , , and . Entertain. Comput., (2017)Supporting Collaborative Serious Game Studies Online., , , , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 228-237. Springer, (2015)Maximizing Power Transfer for Dynamic Wireless Charging Electric Vehicles., , , , , and . ApplePies, volume 429 of Lecture Notes in Electrical Engineering, page 59-65. Springer, (2016)Design and implementation of an IoT system for enhancing proprioception training., , , , and . ICM, page 1-4. IEEE, (2017)Designing a Constructionistic Framework for T-Learning., , , and . EC-TEL, volume 4227 of Lecture Notes in Computer Science, page 549-554. Springer, (2006)YoloP-Based Pre-processing for Driving Scenario Detection., , , , , , and . ApplePies, volume 1110 of Lecture Notes in Electrical Engineering, page 418-423. Springer, (2023)A Synthetic Dataset Generator for Automotive Overtaking Maneuver Detection., , , , , , and . ApplePies, volume 1110 of Lecture Notes in Electrical Engineering, page 364-369. Springer, (2023)