Author of the publication

Towards a Service-Oriented Architecture Framework for Educational Serious Games.

, , , , , , and . ICALT, page 147-151. IEEE Computer Society, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

An architectural approach to efficient 3D urban modeling., , , and . Comput. Graph., 35 (5): 1001-1012 (2011)Player experience and technical performance prospects for distributed 3D gaming in private and public settings., , , , , and . Computers in Entertainment, 9 (3): 16:1-16:19 (2011)Enabling dynamic generation of levels for RTS serious games., , , and . Entertain. Comput., 2 (2): 123-131 (2011)A game engine plug-in for efficient development of investigation mechanics in serious games., , , , and . Entertain. Comput., (2017)Serious games and the development of an entrepreneurial mindset in higher education engineering students., , , , , , , , , and . Entertain. Comput., 5 (4): 357-366 (2014)Enhancing the educational value of video games., , , and . Computers in Entertainment, 7 (2): 23:1-23:18 (2009)A Low-Cost, Open-Source Cyber Physical System for Automated, Remotely Controlled Precision Agriculture., , , , , and . ApplePies, volume 409 of Lecture Notes in Electrical Engineering, page 191-203. Springer, (2015)Exploring gaming mechanisms to enhance knowledge acquisition in virtual worlds., , , and . DIMEA, volume 349 of ACM International Conference Proceeding Series, page 77-84. ACM, (2008)Auditory Attention, Implications for Serious Game Design., , , , and . GALA, volume 11385 of Lecture Notes in Computer Science, page 201-209. Springer, (2018)Developing a Machine Learning Library for Microcontrollers., , , and . ApplePies, page 313-317. Springer, (2018)