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The COMPASS Framework for Digital Entertainment: Discussing Augmented Reality Activities for Scouts.

, , , , , , and . ACE, page 28:1-28:6. ACM, (2016)

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Impact of facial contour compensation on self-recognition in face-swapping technology., , and . Multim. Tools Appl., 80 (5): 7727-7748 (2021)MR System to Promote Social Participation of People Who Have Difficulty Going Out., , , and . HCI (26), volume 12787 of Lecture Notes in Computer Science, page 383-402. Springer, (2021)Exploring the Impact of Avatar's Physique on Psychological Impression and Perception of a Gentle Touch Robot., , , , and . APMAR, volume 3467 of CEUR Workshop Proceedings, CEUR-WS.org, (2023)Diminished Reality for Sense of Movement with XR Mobility Platform., , , , and . ISMAR Adjunct, page 348-351. IEEE, (2022)Work step indication with grid-pattern projection for demented senior people., , , , , and . EMBC, page 4698-4701. IEEE, (2013)Visualization of geometric properties of flexible objects for form designing., , , , and . ISMAR, page 277-278. IEEE Computer Society, (2011)Cooperative Musical Partner System: JASPER (Jam Session Partner)., , and . HCI (2), page 250-255. Elsevier, (1993)0-444-89540-X.Virtual Pop-Up Book Based on Augmented Reality., , , and . HCI (9), volume 4558 of Lecture Notes in Computer Science, page 475-484. Springer, (2007)Time Optimal Control for Quadruped Walking Robots., , , , , and . ICRA, page 1102-1108. IEEE, (2006)Perceptual Appearance Control by Projection-Induced Illusion., , , , , , and . VR, page 1291-1292. IEEE, (2019)