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The issues of adopting simulation games in software engineering classes.

, , and . FIE, page 1-8. IEEE Computer Society, (2015)

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Desenvolvimento de Interface com Usuário Dirigida por Modelos com Geração Automática de Código., , , , and . CIbSE, page 341-354. (2007)Using UML Stereotypes to Support the Requirement Engineering: A Case Study., , , and . ICCSA (4), volume 7336 of Lecture Notes in Computer Science, page 51-66. Springer, (2012)A Comparison of BPMN and UML 2.0 Activity Diagrams., , , , , and . SBQS, page 1-12. SBC, (2008)An educational simulation model derived from academic and industrial experiences., , and . FIE, page 691-697. IEEE Computer Society, (2013)ReMoFP: A Tool for Counting Function Points from UML Requirement Models., , , , , and . Adv. Softw. Eng., (2011)Uma Experiência de Melhoria de Processo utilizando a Análise Causal de Defeitos., , , , and . SBQS, page 389-396. SBC, (2008)FASENG: A framework for development of Software Engineering simulation games., , , and . FIE, page 1-6. IEEE Computer Society, (2012)Requisitos para Automação dos Testes de Sistemas de Informação., , and . SBSI, page 85-94. (2005)Evaluating software engineering simulation games: The UGALCO framework., , and . FIE, page 1-9. IEEE Computer Society, (2014)The issues of adopting simulation games in software engineering classes., , and . FIE, page 1-8. IEEE Computer Society, (2015)