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3is Learning objects: organization of knowledge through the capture of narrative structures.

, , , and . ECCE, page 25-32. ACM, (2006)

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Wi-Wave: urban furniture for browsing internet contents in public spaces., , , , , and . ECCE, page 10. ACM, (2008)Why Here and Now., , and . HCI (6), volume 5615 of Lecture Notes in Computer Science, page 729-737. Springer, (2009)Rapid prototyping IoT solutions based on Machine Learning., , , , , and . ECCE, page 184-187. ACM, (2017)Making IoT with UDOO., , , , and . IxD&A, (2016)Conceptual Architecture for Mobility Context., and . HCI (4), page 484-488. Lawrence Erlbaum, (2003)Design concepts for learning spatial relationships., , , and . SIGDOC, page 22-30. ACM, (2001)The Design of UDOO Boards: Contributing to the Appropriation of Digital Technology., , , , , and . Frontiers ICT, (2019)Designing iLook: An integrated, zoomable interface to support users? interaction with networked home appliances., , , , and . PsychNology Journal, 9 (3): 223-243 (2011)Mobile applications for helping users to keep track of their travel experience., , and . ECCE, volume 250 of ACM International Conference Proceeding Series, page 311-312. ACM, (2007)Wi-roni: a gesture tangible interface for experiencing internet content in public spaces., , , and . TMR@ICMI, page 15-22. ACM, (2007)