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Acquiring Input for Rendering at Appropriate Levels of Detail: Digitizing a Tietà.

, , , and . Rendering Techniques, page 81-92. Springer, (1998)

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Transfinite Interpolation of Surfaces with Integral Constraints Using a Design Language., , and . Workshop on Geometric Modeling, volume 208 of IFIP Conference Proceedings, page 21-34. Kluwer, (2000)The 3D Model Acquisition Pipeline., and . Eurographics (State of the Art Reports), Eurographics Association, (2000)Computing Consistent Normals and Colors from Photometric Data., and . 3DIM, page 99-108. IEEE Computer Society, (1999)Detail-Preserving Variational Surface Design with Multiresolution Constraints (Figures 5, 8, and 9)., , and . SMI, page 386. IEEE Computer Society, (2004)Strategies for Registering Range Images from Unknown Camera Positions., and . Three-Dimensional Image Capture and Applications, volume 3958 of SPIE Proceedings, page 200-206. SPIE, (2000)Sharp Features on Multiresolution Subdivision Surfaces., , , and . Graph. Model., 64 (2): 61-77 (2002)A Triangulation-Based Object Reconstruction Method., , , and . SCG, page 481-484. ACM, (1997)Design and Use of an In-Museum System for Artifact Capture., , , , , and . CVPR Workshops, page 8. IEEE Computer Society, (2003)Sampling and reconstructing manifolds using alpha-shapes., and . CCCG, (1997)Scanning and Processing 3D Objects for Web Display., , , , , , , , , and 1 other author(s). 3DIM, page 310-317. IEEE Computer Society, (2003)