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Conceptually Meaningful Metrics: Inferring Optimal Challenge and Mindset from Gameplay., , , and . Game Analytics, Maximizing the Value of Player Data, Springer, (2013)Feeling Right About How You Play: The Effects of Regulatory Fit in Games for Learning., , , and . Games Cult., 8 (4): 238-258 (2013)Impacts of Forced Serious Game Play on Vulnerable Subgroups., , , and . Int. J. Gaming Comput. Mediat. Simulations, 3 (3): 34-53 (2011)Digital Game based Learning for Undergraduate Calculus Education: Immersion, Calculation, and Conceptual Understanding., , , , , , , , , and . Int. J. Gaming Comput. Mediat. Simulations, 8 (1): 13-27 (2016)My Tutor is an AI: The Effects of Involvement and Tutor Type on Perceived Quality, Perceived Credibility, and Use Intention., , and . HCI (35), volume 13336 of Lecture Notes in Computer Science, page 232-244. Springer, (2022)Connecting and being connected: investigating friending practices across multiple social networking sites., and . Inf. Technol. People, 35 (3): 1096-1115 (2022)Exploring Failure and Engagement in a Complex Digital Training Game: A Multi-method Examination., , , , , , , , , and 2 other author(s). AIS Trans. Hum. Comput. Interact., 8 (1): 2 (2016)Are there cultural differences in how we play? Examining cultural effects on playing social network games., and . Comput. Hum. Behav., 28 (4): 1307-1314 (2012)Training Law Enforcement Officers to Identify Reliable Deception Cues With a Serious Digital Game., , , , , , , , , and 1 other author(s). Int. J. Game Based Learn., 9 (3): 1-22 (2019)Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source., , , , , , , , , and 7 other author(s). Int. J. Game Based Learn., 7 (4): 86-100 (2017)