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Joint Generative Learning and Super-Resolution For Real-World Camera-Screen Degradation., , , and . CoRR, (2020)Data Discretized Representation based on Entity Feature Learning with BERT., , , , and . ICISCAE, page 368-375. IEEE, (2022)Exploring Human-Robot Interaction Through Telepresence Board Games., and . ICAT, volume 4282 of Lecture Notes in Computer Science, page 249-261. Springer, (2006)Purple crayon: from sketches to interactive environment., , , , and . Advances in Computer Entertainment Technology, volume 203 of ACM International Conference Proceeding Series, page 208-211. ACM, (2007)VPModel: High-Fidelity Product Simulation in a Virtual-Physical Environment., , , , , and . IEEE Trans. Vis. Comput. Graph., 25 (11): 3083-3093 (2019)Robot expressionism through cartooning., , and . HRI, page 309-316. ACM, (2007)Making 3D content accessible for teachers., , , , and . ITS, page 125-134. ACM, (2013)A Light-Weight Network for Small Insulator and Defect Detection Using UAV Imaging Based on Improved YOLOv5., , , , and . Sensors, 23 (11): 5249 (2023)An Improved AdaBoost for Prosecutorial Case-Workload Estimation via Case Grouping., , , , and . Int. J. Comput. Intell. Syst., 15 (1): 48 (2022)Performance of SIMO FM-DCSK UWB System Based on Chaotic Pulse Cluster Signals., , and . IEEE Trans. Circuits Syst. I Regul. Pap., 58-I (9): 2259-2268 (2011)